SOLIDWORKS World 2018 – General Session Day 2: Innovation

by Arvind Krishnan

SOLIDWORKS World 2018, Day 2

Today’s theme was Innovation. We get right to talking about the three areas of collaborative innovation that will differentiate companies in the future. Here they are:

  1. Augmented Reality (AR)/ Virtual Reality (VR): There are so many applications and uses for customers. What’s great is that we are only scratching the surface in terms of possibilities here. Imagine a Field Engineer wearing an AR set and understanding the exact design intent or getting three-dimensional feedback for service instructions. A hint of some of these applications was shown by Meta’s CEO, Meron Gribetz. There was a deafening hush in the audience as Suchit Jain from SOLIDWORKS tried to sit on a virtual motorcycle. 
  2. 3D Printing: While SOLIDWORKS enables us to think Virtual, our designs can become reality with 3D Printers. The increased focus was definitely noticeable in the Partner Pavilion and the number of booths showing innovations in this field. Desktop Metal showcased printer and a new additive methodology to Topology Optimization called Live Parts. The focus on 3D Print was also evident in the technical sessions. There was an Additive Manufacturing Symposium where industry leaders like Terry Wohlers enlightened us on trends and Design for Additive Manufacturing during the technical sessions.
  3. Internet of Things (IOT): This last point is perfectly in line with Gian Pablo’s message yesterday. Collaboration! IOT is complicated to implement but at the end, you will find a more simplified and stress-free user experience. That’s where the industry is trending towards. Our smart devices are talking to each other and sharing information. Industrial equipment have to connect with other things as well to be relevant.

What’s New 2019 Announcements

Each day during General Session, SOLIDWORKS covers “What’s New in SOLIDWORKS 2019.”  Here is what was announced:

  • Partial Chamfers gives you the option to have selected regions to chamfer rather than an entire edge or face.
  • The touch sketch feature introduced in 2018 has been improved, now hand-sketched lines can be converted directly into splines in SOLIDWORKS.
  • Graphic textures can be turned into actual geometry on a part. This makes creating complex surfaces such as handle grips or surface textures extremely easy.

This is going to save tremendous amounts of time so that SOLIDWORKS users can think about the functionality of their design rather than modeling it.

In Other News:

  • Starting today, SOLIDWORKS 2018 users on subscription can download and begin using the new 3DXpert software. 3DXpert helps designers who are designing for additive manufacturing control over various aspects of their designs and create complex lattice structures.
  • Desktop Metal announced a new software called Live Parts, targeted specifically for additive manufacturing design. Ric Fulop, CEO and Co-Founder at Desktop Metal commented:

“In addition to hardware, we believe design for additive manufacturing software tools and techniques are critical to the successful fabrication of strong, lightweight parts that perform. We are excited to partner with Dassault Systèmes on the preview of our latest innovation, Live Parts, and to offer our software tool as a means for educational exploration to the largest community of engineers leading advancements in additive manufacturing.”

If you missed our Day 1 recap, you can view that here: SOLIDWORKS World 2018 – General Session Day 1: Announcements & What’s New

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