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Showing Articles by Category: 3DEXPERIENCE Design

3DEXPERIENCE Design Jul 20, 2026

Have you ever worried about saving over files and not following the perfect file naming process? Well, 3DEXPERIENCE can handle all of this for you. You can even set up a custom naming system that best fits your company. In this guide, I will show you how to set up an automatic title naming scheme, so there is no need to worry about file naming.

 

3DEXPERIENCE Design Jul 15, 2026

If you've ever wondered why you can't move a part from Released to In Work in 3DEXPERIENCE, you're in the right place. The main reason for this is to prevent the accidental rollback of a released part to a different maturity state. In some cases, this can be a very important part of the process. Still, it should be limited to only one person (or a small group) within the organization who can move a part back to “In Work” where a revision is not necessary. This guide explains how to modify the maturity graph engineering definition and add transition rules.

 

3DEXPERIENCE Design Jun 16, 2026

If you’ve ever collaborated in SOLIDWORKS, you may already know the Pack and Go tool. Packages on the 3DEXPERIENCE platform work in much the same way, letting you combine all CAD files referenced in an assembly into a compressed folder that can be easily shared outside your organization. Learn how to use the Import and Export Package tools, common pitfalls with Pack and Go, how to resolve cache issues using V6 files, and how to replace geometry with the Replace Content feature for supplier updates.

 

 

3DEXPERIENCE Design May 27, 2026

Many engineers use past projects as a starting point for a new design. Reusing components and concepts shortens a project's timeline. Additionally, modularity and customization allow customers to mix and match according to their specific needs. The 3DEXPERIENCE Duplicate function in allows users to duplicate entire assemblies, with the ability to exclude, rename, or duplicate parts from the old assembly.

3D Printing Metal Apr 15, 2026

For decades, the standard engineering response to complexity was "break it down." If a component was too intricate to machine or cast, we split it into sub-assemblies. We added fasteners, gaskets, and weldments. We created sprawling Bills of Materials (BOMs) and accepted the "assembly tax", the inevitable accumulation of labor costs, inventory overhead, and potential failure points. In 2026, that math has changed. As metal additive manufacturing (AM) moves from the prototyping lab to mainline production, the most significant ROI isn't found in making parts faster, it’s found in making fewer of them.

3DEXPERIENCE Design Mar 26, 2026

Personalizing your 3DEXPERIENCE tenant can make the environment feel more connected to your company and help users feel “at home” in the platform. Two of the quickest ways to do this are by updating or changing the Platform Name and the Organization Title. Here is how to customize both.

 

3DEXPERIENCE Design Mar 05, 2026

By default, the measurement tool in 3DPlay on the 3DEXPERIENCE platform will display distance measurements with only the direct distance. But it can be helpful to see more information, such as the dX, dY, and dZ components of the distance (i.e., the distance along the X, Y, Z directions) in addition to the direct distance.

 

We’ve all been there: you attempt to pattern a feature around a complex curve, and your CAD software suddenly decides "not today." Patterning is often treated as a necessary evil, a finicky tool that seems to break at the slightest hint of a design change. Here are 5 SOLIDWORKS and 3DEXPERIENCE patterning workflows to get you started.

 

 

3DEXPERIENCE Design Mar 02, 2026

The default unit of measurement in 3DPlay on the 3DEXPERIENCE platform is set to millimeters. However, you can easily change it to inches or something else, but the setting to do this is a bit hard to find.